<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Easton Blog · English</title><description>Easton Blog: notes on AI, engineering, automation, and independent product building.</description><link>https://eastondev.com/</link><language>en-US</language><item><title>Codex Worktree Guide: Run Multiple AI Coding Tasks Without Polluting Your Repo</title><link>https://eastondev.com/blog/en/posts/ai/20260704-codex-git-worktree-multi-agent/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260704-codex-git-worktree-multi-agent/</guid><description>Understand Local, Worktree, and Cloud modes in the Codex app, use Git worktrees to isolate Codex tasks by directory and branch, and handle .env files, dependencies, Handoff, review, merge order, and cleanup.</description><pubDate>Sat, 04 Jul 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>Codex</category><category>Git Worktree</category><category>Developer Productivity</category></item><item><title>How to Write AGENTS.md for Codex Project Rules and Team Workflows</title><link>https://eastondev.com/blog/en/posts/ai/20260626-codex-agents-md-project-rules/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260626-codex-agents-md-project-rules/</guid><description>Start with a small AGENTS.md template, understand how Codex loads global, project, and nested instructions, verify that the rules were loaded, and keep AGENTS.md separate from CLAUDE.md, Cursor Rules, Skills, and config.toml.</description><pubDate>Fri, 26 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>Codex</category><category>AGENTS.md</category><category>Developer Productivity</category></item><item><title>How to Use Codex: A Complete Beginner Guide to the CLI, IDE Extension, Codex Cloud, and Desktop App</title><link>https://eastondev.com/blog/en/posts/ai/20260624-codex-complete-beginner-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260624-codex-complete-beginner-guide/</guid><description>Learn which OpenAI Codex entry point to use first, how the CLI, IDE extension, desktop app, and web/cloud differ, and how to run a small first coding task safely.</description><pubDate>Wed, 24 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>AI Tools</category><category>Codex</category><category>Developer Productivity</category></item><item><title>LangGraph vs AutoGen State Tracking Comparison: Checkpoints, Timeout Recovery, and Framework Selection</title><link>https://eastondev.com/blog/en/posts/ai/20260617-langgraph-autogen-state-tracking/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260617-langgraph-autogen-state-tracking/</guid><description>In-depth comparison of LangGraph vs AutoGen state tracking: 12-dimension quantitative comparison covering checkpoint mechanisms, timeout recovery, distributed support, with real-world pitfalls, decision trees, and runnable code to help you choose the right framework.</description><pubDate>Wed, 17 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>LangGraph</category><category>AutoGen</category><category>Agent Architecture</category><category>State Management</category></item><item><title>High Impressions, Low Clicks? A Weekly GA/GSC Operations SOP for Tech Blogs</title><link>https://eastondev.com/blog/en/posts/media/20260617-ga-gsc-traffic-sop/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260617-ga-gsc-traffic-sop/</guid><description>Diagnose and optimize the high impressions, low clicks problem for tech blogs. This 30-minute weekly GA/GSC operations SOP includes CTR benchmarks, problem page identification, headline rewrite formulas, and automation solutions. Features real-world data, n8n workflow configurations, and acceptance criteria.</description><pubDate>Wed, 17 Jun 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Content Operations</category><category>SEO</category><category>Google Analytics</category><category>Google Search Console</category></item><item><title>Rapid SaaS Global Launch: How to Validate MVP Selling Points on a Budget with ChatGPT + Adsterra</title><link>https://eastondev.com/blog/en/posts/media/20260614-prompt-campaign-adsterra/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260614-prompt-campaign-adsterra/</guid><description>Generate multiple selling point hypotheses and ad creatives with ChatGPT, acquire real traffic through low-budget Adsterra campaigns, and validate which selling points work using CTR, conversion, and feedback metrics. A low-cost validation process for MVPs and early-stage SaaS products.</description><pubDate>Sun, 14 Jun 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Account Growth</category><category>Content Operations</category><category>ChatGPT</category><category>AI Applications</category><category>Adsterra</category></item><item><title>female-portrait-director: Turn AI portrait prompts into a reusable Skill</title><link>https://eastondev.com/blog/en/posts/ai/20260608-female-portrait-director-skill/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260608-female-portrait-director-skill/</guid><description>female-portrait-director is an open-source project that turns AI portrait prompts into a structured, reusable Skill. This guide explains its parameter locking, on-demand routing, modular director-style expansion, safety boundaries, and a five-step way to turn your own prompt workflow into a Skill.</description><pubDate>Wed, 10 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>Prompt Engineering</category><category>AI Tools</category><category>Codex</category><category>AI Image Generation</category></item><item><title>ADHD for Coding Agents: A Tree-of-Thought Style Parallel Reasoning Engine</title><link>https://eastondev.com/blog/en/posts/ai/20260608-adhd-tree-of-thought-coding-agents/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260608-adhd-tree-of-thought-coding-agents/</guid><description>ADHD is an open-source skill for Claude and Codex Agent SDKs that uses isolated branches and a separate critic pass to reduce premature convergence in coding agents. This guide explains how it differs from Chain-of-Thought and Tree-of-Thought, how frames work, when to use it, how to install it, and what it costs.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>AI Tools</category><category>Claude</category><category>Codex</category></item><item><title>Continuum: What to Check When Choosing an OpenAI-Compatible Agent Runtime</title><link>https://eastondev.com/blog/en/posts/ai/20260608-continuum-agent-runtime/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260608-continuum-agent-runtime/</guid><description>Use ShyftLabs Continuum as a lens for choosing an agent runtime: orchestration, model routing, memory, MCP tools, durable execution, observability, and deployment governance for teams moving agents from notebooks to production.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Agent</category><category>AI Tools</category><category>Tech Selection</category><category>MCP</category></item><item><title>Ollama GPU Acceleration: Complete Guide for CUDA, ROCm &amp; Metal</title><link>https://eastondev.com/blog/en/posts/ai/20260425-ollama-gpu-acceleration/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260425-ollama-gpu-acceleration/</guid><description>Complete Ollama GPU acceleration guide covering NVIDIA CUDA, AMD ROCm, and Apple Metal platforms. Includes verification steps, multi-GPU setup, and troubleshooting for 10-20x faster local LLM inference.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Applications</category><category>AI Tools</category><category>Ollama</category><category>GPU Acceleration</category></item><item><title>LangGraph State Management: Checkpoints, Thread State, and Failure Recovery</title><link>https://eastondev.com/blog/en/posts/ai/20260424-langgraph-agent-architecture/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260424-langgraph-agent-architecture/</guid><description>A 2026 LangGraph state management guide covering checkpoints, thread state, failure recovery, AutoGen comparison, and monitoring patterns for production agents.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>LangGraph</category><category>Agent Architecture</category><category>LangChain</category></item><item><title>2026 AI Coding Assistants Comparison: Cursor vs Claude Code vs Copilot</title><link>https://eastondev.com/blog/en/posts/ai/20260419-ai-coding-assistants-comparison/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260419-ai-coding-assistants-comparison/</guid><description>In-depth comparison of three major AI coding assistants—Cursor, Claude Code, and GitHub Copilot. Choose the right tool from pricing, use cases, and workflow perspectives, with a hybrid approach used by 59% of developers</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>AI Applications</category><category>Claude</category><category>Cursor</category><category>GitHub Copilot</category></item><item><title>Content Monetization Guide: Multiple Paths from Traffic to Revenue</title><link>https://eastondev.com/blog/en/posts/media/20260416-content-monetization-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260416-content-monetization-guide/</guid><description>Have traffic but don&apos;t know how to make money? This article details 6 monetization paths and funnel architecture for 2026, from subscriptions and digital products to brand partnerships. Find the monetization strategy that fits you best.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>media</category><category>Content Monetization</category><category>Account Growth</category><category>Xiaohongshu</category><category>Douyin</category><category>Creator Economy</category></item><item><title>AI Agent Memory Management: Long-term Memory and Knowledge Governance in Practice</title><link>https://eastondev.com/blog/en/posts/ai/20260413-ai-agent-memory/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260413-ai-agent-memory/</guid><description>A deep dive into AI Agent memory systems: three memory types, four-layer cognitive architecture, and comparison of six major frameworks. From Mem0 to Letta, from vector databases to knowledge graphs—solving Agent memory loss and context decay issues.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Applications</category><category>RAG</category><category>Claude</category><category>Mem0</category><category>Letta</category></item><item><title>Ollama Performance Optimization: Complete Guide to Quantization, Batch Processing, and Memory Tuning</title><link>https://eastondev.com/blog/en/posts/ai/20260410-ollama-performance-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260410-ollama-performance-optimization/</guid><description>A deep dive into Ollama quantization techniques (Q4/Q5/Q8 selection strategies), batch processing num_batch configuration for 50-150% throughput improvement, GPU memory management, and OOM solutions. Includes performance benchmarks across different hardware.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>Ollama</category><category>Local LLM</category><category>Performance</category></item><item><title>Ollama Modelfile Parameters Explained: A Complete Guide to Creating Custom Models</title><link>https://eastondev.com/blog/en/posts/ai/ollama-modelfile-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/ollama-modelfile-guide/</guid><description>A detailed guide to Ollama Modelfile&apos;s 10 core parameters, including optimization tips for temperature, num_ctx, and more. Includes 4 ready-to-use practical templates to help you create your own custom models.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Applications</category><category>AI Tools</category><category>Ollama</category><category>Model Customization</category></item><item><title>AI Coding Tools Landscape 2026: From Copilot to the Agent Era</title><link>https://eastondev.com/blog/en/posts/ai/ai-coding-tools-panorama-2026/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/ai-coding-tools-panorama-2026/</guid><description>A deep dive into the 2026 AI coding tools market, comparing Claude Code, GitHub Copilot, Cursor, and 12 major tools with a practical selection guide to find your perfect AI coding assistant.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Programming</category><category>AI Tools</category><category>Claude Code</category><category>GitHub Copilot</category><category>Cursor</category></item><item><title>OpenClaw Configuration Best Practices: openclaw.json Settings, Security, and dmPolicy</title><link>https://eastondev.com/blog/en/posts/ai/20260205-openclaw-config-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260205-openclaw-config-guide/</guid><description>Need OpenClaw configuration best practices? This guide explains openclaw.json defaults, secure dmPolicy choices, token handling, and practical examples from OpenClaw GitHub-style config workflows.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Agent</category><category>OpenClaw</category><category>Configuration Management</category><category>Security Practices</category></item><item><title>Complete OpenClaw Installation Guide: From Environment Setup to First Run</title><link>https://eastondev.com/blog/en/posts/ai/20260205-openclaw-installation-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260205-openclaw-installation-guide/</guid><description>A comprehensive guide covering the complete OpenClaw installation process, including Node.js 24 (recommended) and 22.14+ minimum versions, npm/pnpm global installation, and the openclaw onboard setup wizard, helping beginners get started quickly.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>OpenClaw</category><category>AI Tools</category><category>Node.js</category><category>WSL2</category></item><item><title>Common Issues During OpenClaw Installation: 7 Fixes for Node, Docker, WSL2, and API Errors</title><link>https://eastondev.com/blog/en/posts/ai/20260205-openclaw-troubleshooting-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260205-openclaw-troubleshooting-guide/</guid><description>Seeing common issues during OpenClaw installation? Fix npm EACCES permission denied mkdir &apos;/usr/local/lib/node_modules/openclaw&apos;, Docker exits, WSL2 path conflicts, and API key misconfiguration.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>Dev Tools</category><category>OpenClaw</category><category>Docker</category><category>WSL2</category></item><item><title>Cursor Proxy Network Troubleshooting: Proxy Settings, Diagnostics, and HTTP/2 Fixes</title><link>https://eastondev.com/blog/en/posts/dev/20260119-cursor-network-fix/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260119-cursor-network-fix/</guid><description>Cursor proxy set but still not working? Use the 2026 Cursor diagnostics path to fix the http.proxySupport override default, proxy settings, Run Diagnostics, HTTP/2 compatibility mode, and corporate certificates.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>Developer Tools</category><category>Network Debugging</category><category>Cursor</category><category>Proxy Configuration</category><category>HTTP/2</category></item><item><title>Complete Guide to Cursor Codebase Indexing: Principles, Configuration &amp; @ Symbol Mastery</title><link>https://eastondev.com/blog/en/posts/dev/20260115-cursor-codebase-index-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260115-cursor-codebase-index-guide/</guid><description>2026 guide to Cursor codebase indexing: how indexing works, .cursorignore config, the 6 @ symbols, and the privacy truth about whether your index goes to the cloud.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>AI Coding</category><category>Developer Tools</category><category>Cursor</category><category>Code Indexing</category><category>Productivity</category></item><item><title>Complete Guide to Cursor .cursorignore Configuration: 3 Key Strategies for Large Project Indexing Optimization</title><link>https://eastondev.com/blog/en/posts/dev/20260115-cursor-codebase-index-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260115-cursor-codebase-index-optimization/</guid><description>Learn how to optimize Cursor AI&apos;s codebase indexing with .cursorignore configuration to solve slow indexing and AI accuracy issues in large projects. Includes configuration templates, monorepo optimization strategies, and best practices.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>AI Coding Tools</category><category>Productivity</category><category>Cursor</category><category>Monorepo</category><category>Code Optimization</category></item><item><title>Complete Guide to Cursor Agent Mode: Start AI-Powered Automation in 3 Steps (2026)</title><link>https://eastondev.com/blog/en/posts/dev/20260110-cursor-agent-complete-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260110-cursor-agent-complete-guide/</guid><description>2026 update: switch to Cursor Agent mode in 3 steps and let AI auto-create files, install dependencies, and fix bugs. Covers Auto-run (formerly Yolo), current models, and 5 real-world cases.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>AI Coding</category><category>Developer Tools</category><category>Cursor</category><category>Automation</category></item><item><title>Cursor + DeepSeek API Guide: Custom Model Setup, Cost Check, and Troubleshooting</title><link>https://eastondev.com/blog/en/posts/dev/20260110-cursor-deepseek-api-config/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260110-cursor-deepseek-api-config/</guid><description>Updated 2026 guide to configure DeepSeek API in Cursor: custom models, OpenAI-compatible Base URL, deepseek-v4-flash/deepseek-v4-pro (legacy names retire 2026-07-24), pricing checks, and failures.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>Cursor</category><category>DeepSeek</category><category>AI Programming</category><category>Developer Tools</category><category>Cost Optimization</category></item><item><title>Cursor Free Tier Complete Guide: Maximizing Your 50 Requests + 2000 Completions</title><link>https://eastondev.com/blog/en/posts/dev/20260110-cursor-free-quota-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260110-cursor-free-quota-guide/</guid><description>Cursor&apos;s free tier offers 50 Premium requests and 2000 code completions monthly. This comprehensive guide explains quota calculation rules, 4 solutions when limits are reached, and 6 practical tips to extend your free quota by a month.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>AI Coding</category><category>Dev Tools</category><category>Cursor</category><category>Productivity</category></item><item><title>Complete Cursor Pro Subscription Guide: Pricing, Payment Methods, Student Discount &amp; Money-Saving Tips (2026)</title><link>https://eastondev.com/blog/en/posts/dev/20260110-cursor-pro-subscription-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260110-cursor-pro-subscription-guide/</guid><description>Is Cursor Pro worth $20/month? Does it support Alipay? How can students get 1 year free? This comprehensive guide covers Cursor subscription pricing, payment methods, student benefits, and legitimate money-saving strategies.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development Tools</category><category>AI Coding</category><category>Cursor</category><category>Subscription Guide</category><category>Developer Tools</category></item><item><title>Best Docker Registry Mirror China 2026: Fix Pull Timeout in 5 Minutes</title><link>https://eastondev.com/blog/en/posts/dev/20251217-docker-mirror-guide-2025/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20251217-docker-mirror-guide-2025/</guid><description>Updated 2026 Docker mirror China guide: configure daemon.json, test registry mirrors, handle corporate proxy, and tell a Docker Hub rate limit (429) apart from a dead mirror to fix docker pull timeout fast.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>DevOps</category><category>Docker</category><category>Backend Development</category></item><item><title>The Complete Guide to Docker Mount Permission Issues: From Diagnosis to 5 Practical Solutions</title><link>https://eastondev.com/blog/en/posts/dev/20251217-docker-mount-permissions-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20251217-docker-mount-permissions-guide/</guid><description>Can&apos;t delete files generated by containers? Permission Denied errors everywhere? Deep dive into the root causes of Docker permission issues with 5 solutions covering Linux/Mac/Windows differences and 5 real-world cases. Master 3 diagnostic commands and solve permission problems for good.</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>DevOps</category><category>Docker</category><category>Backend Development</category></item><item><title>Cloudflare Free Plan Limits 2026: Free vs Pro vs Business Pricing</title><link>https://eastondev.com/blog/en/posts/dev/20251201-cloudflare-pricing-compare/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20251201-cloudflare-pricing-compare/</guid><description>Checking Cloudflare free plan limits in 2026? Compare Free, Pro, Business, Workers limits, request body size, WAF rules, Page Rules, bot protection, and upgrade triggers.</description><pubDate>Sat, 06 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>Cloud Services</category><category>Cloudflare</category><category>CDN</category></item><item><title>guizang-social-card-skill: Generate Social Cards with Claude Code</title><link>https://eastondev.com/blog/en/posts/ai/20260605-guizang-social-card-skill/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260605-guizang-social-card-skill/</guid><description>A practical guide to using guizang-social-card-skill in Claude Code or Codex to batch-generate Rednote cards and WeChat covers, covering installation, canvas sizes, rendering, validation, asset licensing, and AGPL-3.0 risk.</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>AI Tools</category><category>Claude</category><category>Codex</category><category>Rednote</category></item><item><title>Mnemo: A Portable Long-Term Memory Layer for Local LLMs</title><link>https://eastondev.com/blog/en/posts/ai/20260605-mnemo-local-first-ai-memory-layer/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260605-mnemo-local-first-ai-memory-layer/</guid><description>Mnemo is a local-first AI memory layer. This guide explains how it differs from RAG, how its Rust, SQLite, and graph retrieval architecture works, how to try it with Docker and Ollama, and where its limits are.</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>AI Tools</category><category>Ollama</category><category>LLM</category><category>SQLite</category></item><item><title>vibecode-pro-max-kit: Specs, Memory, and Multi-Agent Workflow for AI Coding</title><link>https://eastondev.com/blog/en/posts/ai/20260605-vibecode-pro-max-kit-ai-coding-agents/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260605-vibecode-pro-max-kit-ai-coding-agents/</guid><description>A practical guide to vibecode-pro-max-kit: install auditing, the RIPER-5 spec-driven workflow, project memory, multi-agent collaboration, safety gates, and where it fits in AI coding projects.</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>AI Tools</category><category>Codex</category><category>Claude</category><category>OpenClaw</category></item><item><title>Self-Hosted Dev Sandboxes with Docker and Go: Preview URLs Without Kubernetes</title><link>https://eastondev.com/blog/en/posts/dev/20260605-self-hosted-dev-sandboxes-preview-urls/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260605-self-hosted-dev-sandboxes-preview-urls/</guid><description>A practical guide to building self-hosted dev sandboxes with Docker, Go, Traefik, preview URLs, resource limits, and clear security boundaries for trusted teams.</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>Full-Stack Development</category><category>Cloud Services</category><category>Docker</category><category>Go</category><category>Traefik</category></item><item><title>Cursor Free Tier 2026 Guide: How Long Does the Hobby Plan Last?</title><link>https://eastondev.com/blog/en/posts/ai/20260604-cursor-free-tier-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260604-cursor-free-tier-guide/</guid><description>A practical guide to the current Cursor free tier: the Hobby plan, Agent and Tab limits, Auto + Composer and API usage pools, the Dashboard, on-demand usage, and when to upgrade.</description><pubDate>Thu, 04 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>AI Tools</category><category>Cursor</category></item><item><title>Hyper Company Brain: Engineering an AI Agent Knowledge Base</title><link>https://eastondev.com/blog/en/posts/ai/20260604-hyper-company-brain-agentic-development/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260604-hyper-company-brain-agentic-development/</guid><description>Using Hyper&apos;s public architecture details, this guide breaks down how an AI agent company knowledge base should handle fact validity, permissions, decision trails, hybrid retrieval, hooks/MCP injection, and human correction.</description><pubDate>Thu, 04 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>AI Tools</category><category>RAG</category><category>Codex</category><category>MCP</category></item><item><title>Stable Diffusion Model Selection Guide: Practical Decisions from Image Quality to Licensing</title><link>https://eastondev.com/blog/en/posts/ai/20260603-stable-diffusion-model-selection-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260603-stable-diffusion-model-selection-guide/</guid><description>Not sure which Stable Diffusion model to choose? This guide compares SDXL, SD 3.5, and FLUX.1 by image quality, VRAM, ecosystem maturity, and commercial licensing, with ComfyUI test steps and common pitfalls.</description><pubDate>Wed, 03 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>Stable Diffusion</category><category>ComfyUI</category><category>AI Image Generation</category><category>Model Selection</category></item><item><title>Stable Diffusion Prompt Template Guide: Product Photos, Avatars, Posters, and Game Assets</title><link>https://eastondev.com/blog/en/posts/ai/20260603-stable-diffusion-prompt-template-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260603-stable-diffusion-prompt-template-guide/</guid><description>Don&apos;t know how to write Stable Diffusion prompts? This guide breaks down positive prompts, negative prompts, weight syntax, ComfyUI iteration, and commercial license checks across four practical scenarios: product photos, avatars, posters, and game assets.</description><pubDate>Wed, 03 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>Prompt Engineering</category><category>AI Tools</category><category>Stable Diffusion</category></item><item><title>ComfyUI Workflow Reuse Guide: A Troubleshooting Checklist from Import to Reproduction</title><link>https://eastondev.com/blog/en/posts/ai/20260602-comfyui-workflow-reuse-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260602-comfyui-workflow-reuse-guide/</guid><description>Red nodes, empty model dropdowns, or results that do not match the sample image after importing a ComfyUI workflow? This guide walks through JSON and PNG metadata import, custom node fixes, model path mapping, and reproducible workflow packaging.</description><pubDate>Tue, 02 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>AI Tools</category><category>ComfyUI</category><category>Stable Diffusion</category></item><item><title>ComfyUI Beginner Guide: Install It, Read the Node UI, Place Models, and Generate Your First Image</title><link>https://eastondev.com/blog/en/posts/ai/20260601-comfyui-beginner-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260601-comfyui-beginner-guide/</guid><description>A practical ComfyUI beginner guide covering Desktop, Portable, Manual, and Cloud setup, model folders, the default node workflow, and first-run troubleshooting.</description><pubDate>Mon, 01 Jun 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>AI Tools</category><category>ComfyUI</category><category>Stable Diffusion</category></item><item><title>Cloudflare Free Tier Limits Checklist: Are CDN, DNS, WAF, and Workers Enough?</title><link>https://eastondev.com/blog/en/posts/dev/20260526-cloudflare-free-limits/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260526-cloudflare-free-limits/</guid><description>Complete checklist of Cloudflare free tier limits: Workers 100K requests/day, Pages 500 builds/month, DNS 1000 records, R2 10GB storage. A quick guide to determine if your project fits within limits, with scenario decision tables and upgrade guidance.</description><pubDate>Mon, 01 Jun 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Cloud</category><category>DevOps</category><category>Cloudflare</category><category>CDN</category></item><item><title>Cursor @Codebase vs @Docs vs @Files: A Practical Decision Guide</title><link>https://eastondev.com/blog/en/posts/ai/20260529-cursor-codebase-practice/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260529-cursor-codebase-practice/</guid><description>A practical decision guide for Cursor&apos;s @ symbol system: detailed breakdown of @Codebase, @Docs, and @Files usage scenarios with decision trees, real-world examples, and best practices to help you quickly choose the right symbol and boost your AI coding efficiency.</description><pubDate>Fri, 29 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>AI Tools</category><category>Cursor</category><category>Development Efficiency</category></item><item><title>Cursor Large Project Index Governance: Complete Guide from Diagnosis to Rebuild</title><link>https://eastondev.com/blog/en/posts/ai/20260529-cursor-index-governance/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260529-cursor-index-governance/</guid><description>Detailed guide to Cursor index governance techniques, including Monorepo optimization, .cursorignore configuration, cache cleanup, and index rebuilding to help developers improve Cursor performance in large projects</description><pubDate>Fri, 29 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Programming</category><category>Cursor</category><category>Performance Optimization</category><category>DevOps</category></item><item><title>Cursor Enterprise Network Proxy Configuration: Complete Guide from HTTP_PROXY to Certificate Import</title><link>https://eastondev.com/blog/en/posts/ai/20260529-cursor-proxy-config/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260529-cursor-proxy-config/</guid><description>Complete enterprise network proxy configuration guide for Cursor, covering HTTP_PROXY environment variables, settings.json, HTTP/2 compatibility, SSL certificate import, and Anygress transparent proxy to resolve Agent connection issues</description><pubDate>Fri, 29 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>Cursor</category><category>Enterprise Network</category><category>Network Proxy</category></item><item><title>Running Llama 70B Locally: Comparison and Selection Guide for 5700XT, Mac M4, and CUDA Solutions</title><link>https://eastondev.com/blog/en/posts/ai/20260528-llama70b-hardware-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260528-llama70b-hardware-guide/</guid><description>Want to run Llama 70B locally? This article compares three solutions: AMD 5700XT, Mac M4, and NVIDIA CUDA, using real test data to help you determine which hardware suits your needs, including VRAM requirements, performance comparisons, and troubleshooting tips.</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>Local LLM</category><category>Ollama</category><category>Llama</category><category>Hardware Configuration</category></item><item><title>Ollama Hardware Selection Guide: VRAM, Quantization &amp; GPU Comparison (2026)</title><link>https://eastondev.com/blog/en/posts/ai/20260528-ollama-hardware-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260528-ollama-hardware-guide/</guid><description>A comprehensive Ollama hardware selection table: VRAM requirements for 7B/13B/70B models, Q4/Q8 quantization comparison, and detailed breakdown of NVIDIA CUDA/AMD ROCm/Apple Metal acceleration. Tiered GPU recommendations from RTX 3060 to 5090 help you match the right graphics card to your model needs.</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Applications</category><category>Ollama</category><category>GPU</category><category>Local Deployment</category></item><item><title>Cloudflare Pro vs Business: A Three-Dimensional Decision Tree to Judge Upgrade Timing</title><link>https://eastondev.com/blog/en/posts/dev/20260528-cloudflare-pro-business-upgrade/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260528-cloudflare-pro-business-upgrade/</guid><description>Help you judge when to upgrade from Cloudflare Pro to Business from security, performance, and cost dimensions, including decision tree framework and ROI calculation methods</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Cloud Services</category><category>Performance Optimization</category><category>Cloudflare</category><category>CDN</category></item><item><title>AI Agent Monitoring and Recovery: From Logs to State Machines</title><link>https://eastondev.com/blog/en/posts/ai/20260527-ai-agent-monitoring-recovery/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260527-ai-agent-monitoring-recovery/</guid><description>AI Agents failing in production with no way to debug? This complete guide covers structured logging, metrics, OpenTelemetry tracing, and state machine patterns for production-ready monitoring.</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Applications</category><category>AI Coding</category><category>LangGraph</category><category>OpenTelemetry</category><category>State Machine</category></item><item><title>Docker Mirror Speed Testing in Practice: 3 Methods + Auto-Switch Scripts</title><link>https://eastondev.com/blog/en/posts/dev/20260527-docker-mirror-speed-test/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260527-docker-mirror-speed-test/</guid><description>Struggling with slow Docker image pulls? This article details 3 speed testing methods and provides both Shell and Python auto-switch scripts to configure the fastest mirror sources, eliminating docker pull timeouts.</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>DevOps</category><category>Docker</category><category>Shell</category><category>Linux</category><category>Cloud Services</category></item><item><title>Docker Pull Timeout Troubleshooting in Enterprise Networks: DNS, Proxy &amp; Registry Mirror Guide</title><link>https://eastondev.com/blog/en/posts/dev/20260527-docker-pull-timeout-troubleshooting/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260527-docker-pull-timeout-troubleshooting/</guid><description>Docker pull timeout in enterprise networks? This guide provides a complete troubleshooting workflow covering DNS configuration, proxy settings, and registry mirrors. Includes a verified mirror list for May 2026 to help you quickly identify and resolve issues.</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>DevOps</category><category>Docker</category><category>DNS</category></item><item><title>LangGraph vs AutoGen State Tracking: Checkpoint Mechanisms, Timeout Recovery, and Framework Selection</title><link>https://eastondev.com/blog/en/posts/ai/20260526-langgraph-autogen-state-tracking/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260526-langgraph-autogen-state-tracking/</guid><description>Deep comparison of LangGraph vs AutoGen state tracking: 12-dimension quantitative analysis covering checkpoint mechanisms, timeout recovery, and distributed support. Includes real-world pitfalls, decision trees, and runnable code to help you choose the right framework</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>LangGraph</category><category>AutoGen</category><category>Agent Architecture</category></item><item><title>How to Fix High-Impression Low-Click Pages on Tech Blogs: GA/GSC Weekly SOP</title><link>https://eastondev.com/blog/en/posts/media/20260526-ga-gsc-weekly-sop/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260526-ga-gsc-weekly-sop/</guid><description>Tech blog getting high impressions but low clicks? This article provides a GA/GSC weekly SOP covering data diagnosis, title optimization, and content refresh—turning &quot;wasted impressions&quot; into real clicks with 20-40% CTR improvement.</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>SEO</category><category>Content Ops</category><category>Google Search Console</category><category>Google Analytics</category><category>CTR Optimization</category></item><item><title>After Completing a Mini-Game MVP: How to Decide Whether It&apos;s Worth Continuing Development</title><link>https://eastondev.com/blog/en/posts/dev/20260524-mvp-value-judge/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260524-mvp-value-judge/</guid><description>Use 5 key data benchmarks and a three-dimensional decision matrix to evaluate whether your mini-game MVP deserves further development. Includes real case decision analysis, platform-specific metrics for WeChat and Douyin, and a 5-step decision workflow.</description><pubDate>Sun, 24 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Full Stack</category><category>AI Coding</category><category>Product Decision</category><category>Mini Game Development</category><category>Indie Games</category></item><item><title>After Building Your Mini-Game: 4 User Acquisition Channels Compared and Low-Cost Strategies</title><link>https://eastondev.com/blog/en/posts/media/20260524-mini-game-content-growth/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260524-mini-game-content-growth/</guid><description>How to acquire users for your mini-game on a budget? Compare the effectiveness and ROI of blog SEO, Xiaohongshu seeding, short video marketing, and playable ads across four channels with actionable advice for developers</description><pubDate>Sun, 24 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Account Growth</category><category>Content Operations</category><category>Mini-Game</category><category>User Acquisition</category></item><item><title>Mini Game Monetization Path Analysis: Ads, IAP, Rewarded Video, Subscriptions &amp; Derivative Tools</title><link>https://eastondev.com/blog/en/posts/media/20260524-mini-game-monetization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260524-mini-game-monetization/</guid><description>A comprehensive analysis of five monetization paths for mini games: Banner ads, rewarded video, in-app purchases, subscriptions, and derivative tools. Compare revenue-sharing policies and incentive schemes across WeChat, Douyin, and Apple platforms. Includes benchmark data for eCPM, ARPU, and conversion rates, with specific monetization strategy recommendations for casual, mid-core, and hardcore games.</description><pubDate>Sun, 24 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Content Monetization</category><category>Account Growth</category><category>Mini Games</category><category>WeChat</category><category>Douyin</category></item><item><title>Solo Game Development: What to Delegate to AI, What to Judge Yourself</title><link>https://eastondev.com/blog/en/posts/ai/20260523-ai-game-dev-judgment/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260523-ai-game-dev-judgment/</guid><description>How should indie game developers decide which tasks to delegate to AI and which to handle personally? This article provides a clear decision framework covering code generation, art production, and creative decisions to help you build a complete cognitive map for AI collaboration.</description><pubDate>Sat, 23 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>AI Applications</category><category>Game Development</category><category>Indie Development</category></item><item><title>How to Write AI Mini-Game Development Requirements: Scenes, Nodes, Components, and Interactions</title><link>https://eastondev.com/blog/en/posts/ai/20260523-ai-game-dev-requirements/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260523-ai-game-dev-requirements/</guid><description>Struggling to describe game development requirements to AI? Learn the Scene Four-Elements Method, Node Tree JSON Format, Component Description Template, and Interaction Five-Elements Formula. Includes 5 practical Prompt templates to boost your AI development efficiency.</description><pubDate>Sat, 23 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>Prompt Engineering</category><category>Game Development</category><category>Cocos Creator</category></item><item><title>Developing Cocos Mini-Games with AI Assistance: My Complete Workflow and Efficiency Comparison</title><link>https://eastondev.com/blog/en/posts/dev/20260523-ai-cocos-game-workflow/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260523-ai-cocos-game-workflow/</guid><description>Sharing my complete AI-assisted Cocos mini-game development workflow, including tool selection matrix, five-stage practical experience, and efficiency comparison data—from planning to launch in 3 days, achieving 10x efficiency improvement.</description><pubDate>Sat, 23 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Frontend</category><category>AI Coding</category><category>Cocos Creator</category><category>Mini Game</category><category>Cursor</category></item><item><title>Cocos Creator Mini-Game Launch Checklist: Performance, Package Size, Compatibility, and Review</title><link>https://eastondev.com/blog/en/posts/dev/20260522-cocos-mini-game-launch-checklist/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260522-cocos-mini-game-launch-checklist/</guid><description>Essential pre-launch checklist for Cocos Creator mini-games covering performance (FPS/memory/DrawCall), package size (4MB limit), compatibility (screen/device), and review (qualifications/privacy) - 15 items with specific metrics and guidelines to improve approval rates</description><pubDate>Fri, 22 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Frontend</category><category>Cocos Creator</category><category>Mini-Game</category><category>Performance</category></item><item><title>Cocos Creator WeChat Mini Game Build &amp; Debug Guide: From Build Panel to Developer Tools</title><link>https://eastondev.com/blog/en/posts/dev/20260522-cocos-wechat-mini-game-build/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260522-cocos-wechat-mini-game-build/</guid><description>A complete guide from Cocos Creator Build Panel configuration to WeChat Developer Tools debugging, solving common build pitfalls, and explaining 2026 incentive policies to maximize developer revenue.</description><pubDate>Fri, 22 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Cloud</category><category>DevOps</category><category>Cocos Creator</category><category>WeChat Mini Game</category></item><item><title>WeChat Mini Game Engine Plugin in Practice: A Complete Guide from Setup to Troubleshooting</title><link>https://eastondev.com/blog/en/posts/dev/20260522-wechat-mini-game-engine-plugin/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260522-wechat-mini-game-engine-plugin/</guid><description>WeChat Mini Game engine plugin reduces repeated engine downloads, improves startup speed by 0.5-2s, and cuts churn rate by 60%. This guide provides complete setup process, 5 troubleshooting solutions, real-world data comparisons, and package optimization strategies.</description><pubDate>Fri, 22 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Frontend</category><category>Cocos Creator</category><category>WeChat Mini Game</category><category>Performance</category></item><item><title>AI-Generated Game Sound Effect Prompts: How to Describe Attack, Pickup, Victory, and Defeat Sounds</title><link>https://eastondev.com/blog/en/posts/dev/20260521-ai-game-sfx-prompts/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260521-ai-game-sfx-prompts/</guid><description>Compare four AI sound effect platforms—ElevenLabs, SFX Engine, AudioLDM, and MusicGen. Get bilingual prompt templates for attack, pickup, victory, and defeat sounds, plus Cocos Creator integration workflow and debugging tips.</description><pubDate>Thu, 21 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>AI Applications</category><category>Prompt Engineering</category><category>Cocos Creator</category><category>AudioLDM</category></item><item><title>Cocos Mini-Game Character Movement &amp; Attack: Implementation from Nodes to Animation</title><link>https://eastondev.com/blog/en/posts/dev/20260521-cocos-game-role-movement-animation/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260521-cocos-game-role-movement-animation/</guid><description>From node architecture to animation state machines, a detailed guide to Cocos Creator character control with three-layer implementation, including complete code examples for keyboard, touch, and virtual joystick input control</description><pubDate>Thu, 21 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Frontend</category><category>Cocos Creator</category><category>Mini-Game Development</category><category>Animation System</category></item><item><title>Where Does Game Feel Come From: Flash, Shake, Floating Text, Sound, Particle Feedback</title><link>https://eastondev.com/blog/en/posts/dev/20260521-game-feedback-feel/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260521-game-feedback-feel/</guid><description>Game feel design in practice: from the 19-feature framework to specific parameters. Detailed guide covering 50-100ms flash, 0.08s 40Hz vibration, 12ms sound sync, with Cocos Creator and Unity code examples.</description><pubDate>Thu, 21 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Frontend Development</category><category>Game Development</category><category>Cocos Creator</category><category>Unity</category><category>Mini Games</category></item><item><title>Cocos Creator AI Art Asset Organization: Complete Workflow from Generation to Import</title><link>https://eastondev.com/blog/en/posts/dev/20260520-cocos-asset-organization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260520-cocos-asset-organization/</guid><description>A practical guide for indie developers on organizing AI-generated art assets: Cocos Creator resource directory structure standards, naming conventions, atlas creation, and Draw Call optimization. A replicable, standardized workflow from SOON platform generation to engine import.</description><pubDate>Wed, 20 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>AI Applications</category><category>DevOps</category><category>Cocos Creator</category><category>Game Development</category></item><item><title>Cocos Sprite Sheet in Practice: A Complete Guide to Splitting One Large Image into Animation Frames</title><link>https://eastondev.com/blog/en/posts/dev/20260520-cocos-sprite-sheet-animation/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260520-cocos-sprite-sheet-animation/</guid><description>A practical guide to Cocos Creator sprite sheets: How to split a single large image into multiple animation frames? Comparison of three tool approaches, from the professional TexturePacker to free online slicers, with a complete workflow to transform AI-generated art assets into playable Animation Clips.</description><pubDate>Wed, 20 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Frontend</category><category>Cocos Creator</category><category>Sprite Sheet</category><category>Game Development</category></item><item><title>Game UI Asset Naming Conventions: Transparent Images, Buttons, Icons, and Character Sprites</title><link>https://eastondev.com/blog/en/posts/dev/20260520-game-ui-naming-convention/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260520-game-ui-naming-convention/</guid><description>Master game UI asset naming conventions with complete formulas for button states, icon categories, and character animation frames. Learn 7 golden rules from Tencent&apos;s game team to organize your project files and boost team collaboration efficiency by 80%.</description><pubDate>Wed, 20 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Game Development</category><category>Cocos Creator</category><category>UI Design</category><category>Asset Management</category></item><item><title>Generating Cocos Scene Documentation with AI: Making Code Assistants Truly Understand Your Game</title><link>https://eastondev.com/blog/en/posts/ai/20260519-cocos-scene-ai-doc/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260519-cocos-scene-ai-doc/</guid><description>Solve the pain point of AI not understanding Cocos Creator game project structure. Learn CLAUDE.md configuration, automatic scene documentation generation prompts, and MCP Server solutions to make Claude Code/Cursor truly understand your game project.</description><pubDate>Tue, 19 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>AI Applications</category><category>Cocos Creator</category><category>Claude Code</category><category>Prompt Engineering</category></item><item><title>Cocos Creator Mini-Game Project Structure: How to Split Boot, Scenes, and Settlement Pages</title><link>https://eastondev.com/blog/en/posts/dev/20260519-cocos-creator-mini-game-structure/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260519-cocos-creator-mini-game-structure/</guid><description>A detailed guide to Cocos Creator mini-game project structure best practices: single-scene architecture with four-layer switching, complete breakdown of Boot startup page, main scene, and settlement page with code examples.</description><pubDate>Tue, 19 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Frontend</category><category>Cocos Creator</category><category>Mini-game</category><category>Project Architecture</category></item><item><title>Mini-Game State Machine Design: Complete Flow from Home to Battle to Settlement</title><link>https://eastondev.com/blog/en/posts/dev/20260519-game-state-machine-design/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260519-game-state-machine-design/</guid><description>A detailed guide to mini-game three-layer state machine architecture, from game flow layer to battle detail layer. Includes TypeScript interface implementation, Cocos Creator practical examples, and solutions for state drift, concurrency conflicts, and other common pitfalls.</description><pubDate>Tue, 19 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Frontend</category><category>Cocos Creator</category><category>Mini Game</category><category>State Machine</category><category>Game Architecture</category></item><item><title>Turn Your Game Idea into PRD and Task List with AI</title><link>https://eastondev.com/blog/en/posts/ai/20260518-ai-game-prd-task-list/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260518-ai-game-prd-task-list/</guid><description>Learn how to use AI to transform your game idea into a complete PRD and development task list in 30 minutes. Includes Prompt templates, game-specific PRD structure, and real-world examples. Perfect for indie developers and small teams.</description><pubDate>Mon, 18 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>AI Applications</category><category>Prompt Engineering</category><category>Indie Games</category></item><item><title>Indie Game Development: Validate Gameplay First, Build Systems Later (MVP Practical Guide)</title><link>https://eastondev.com/blog/en/posts/dev/20260518-indie-game-mvp-validation/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260518-indie-game-mvp-validation/</guid><description>The biggest trap indie developers fall into: building complete systems only to discover the core gameplay isn&apos;t fun. This guide details the MVP validation path: from identifying core loops to prototype testing, helping you confirm your game is worth building with minimal cost. Includes real-world examples and lessons learned from failures.</description><pubDate>Mon, 18 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>DevOps</category><category>Game Development</category><category>MVP</category><category>Indie Development</category></item><item><title>Small Games as Product Experiments: A Complete Guide for Indie Developers to Validate Gameplay and Monetization at Low Cost</title><link>https://eastondev.com/blog/en/posts/media/20260518-small-game-product-experiment/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260518-small-game-product-experiment/</guid><description>Small games are the ideal testing ground for indie developers. Flappy Bird was built in 3 days and became a global hit; &apos;Sheep a Sheep&apos; hit 5 million yuan in daily ad revenue—the logic behind these successes is product experimentation: validate gameplay appeal, monetization, and retention with minimal cost. This guide details low-cost validation methods, monetization metrics, and expansion strategies.</description><pubDate>Mon, 18 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Content Monetization</category><category>Account Growth</category><category>Small Games</category><category>Indie Development</category><category>Product Validation</category></item><item><title>Vitest Component Testing in Practice: Browser Mode and Playwright Integration</title><link>https://eastondev.com/blog/en/posts/dev/20260517-vitest-browser-mode-playwright/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260517-vitest-browser-mode-playwright/</guid><description>A practical guide to Vitest Browser Mode: configure Playwright integration, test React/Vue components, set up CI coverage gates, and understand the differences between jsdom and real browser testing.</description><pubDate>Sun, 17 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Frontend</category><category>DevOps</category><category>Vitest</category><category>Unit Testing</category><category>Playwright</category></item><item><title>Tech Blog Monetization in Practice: Revenue Breakdown of Ads, Courses, and Communities</title><link>https://eastondev.com/blog/en/posts/media/20260517-tech-blog-monetization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260517-tech-blog-monetization/</guid><description>A detailed breakdown of real revenue data across three mainstream monetization paths for tech blogs. From ad RPM to course pricing strategies, use data to find your best path.</description><pubDate>Sun, 17 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Content Monetization</category><category>Content Operations</category><category>SEO</category></item><item><title>Ollama GPU Acceleration Configuration: CUDA, ROCm, and Metal Platform Guide</title><link>https://eastondev.com/blog/en/posts/ai/20260516-ollama-gpu-acceleration/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260516-ollama-gpu-acceleration/</guid><description>Comprehensive guide to Ollama GPU acceleration configuration covering NVIDIA CUDA, AMD ROCm, and Apple Metal platforms. Includes hardware requirements, driver installation, verification steps, troubleshooting, and VRAM shortage solutions for 50x faster local LLM inference</description><pubDate>Sat, 16 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Applications</category><category>AI Tools</category><category>Ollama</category><category>GPU</category></item><item><title>GitHub Actions Security Practices: 3 Key Protections Learned from the tj-actions Incident</title><link>https://eastondev.com/blog/en/posts/dev/20260516-github-actions-security/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260516-github-actions-security/</guid><description>GitHub Actions security practice guide: Deep dive into the tj-actions supply chain attack, master secrets management, GITHUB_TOKEN permission control, and audit log configuration. Learn about the 2026 security roadmap features to protect your CI/CD pipelines from credential leaks and permission abuse.</description><pubDate>Sat, 16 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>DevOps</category><category>GitHub Actions</category><category>Security</category><category>CI/CD</category></item><item><title>How to Calculate Content Marketing ROI: A Quantitative Guide from Formula to Benchmarks</title><link>https://eastondev.com/blog/en/posts/media/20260516-content-marketing-roi-calculation/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260516-content-marketing-roi-calculation/</guid><description>A complete guide to content marketing ROI calculation: master three formulas, a three-layer value framework, and B2B/B2C industry benchmarks. Solve the challenges of cost definition and value quantification. Real-world case study: direct ROI of 2.0 improving to long-tail ROI of 6.8. Ideal for marketing leaders proving content value to leadership.</description><pubDate>Sat, 16 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Content Operations</category><category>Data Analytics</category><category>ROI Calculation</category></item><item><title>Claude Code CLI Efficiency: 7 Tips and Automation Practices</title><link>https://eastondev.com/blog/en/posts/ai/20260515-claude-code-cli-tips/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260515-claude-code-cli-tips/</guid><description>Claude Code CLI: 7 tips and automation practices—from basic commands to Hooks configuration and CI/CD integration. Master the command line for efficient AI-assisted programming.</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI Coding</category><category>AI Tools</category><category>Claude</category><category>CLI</category></item><item><title>Nginx Performance Tuning in Practice: gzip, Caching, and Connection Pool Configuration</title><link>https://eastondev.com/blog/en/posts/dev/20260515-nginx-performance-tuning/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260515-nginx-performance-tuning/</guid><description>A comprehensive guide to Nginx performance tuning, including gzip compression for 60-80% size reduction, proxy_cache strategies for 95% hit rates, and worker_connections configuration for 3-4x higher concurrency</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Performance</category><category>DevOps</category><category>Nginx</category><category>Caching</category><category>gzip</category></item><item><title>From Public to Private Domain: 5 Key Designs for Precision Traffic Acquisition and Conversion</title><link>https://eastondev.com/blog/en/posts/media/20260515-public-to-private-domain/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260515-public-to-private-domain/</guid><description>The key to moving traffic from public to private domain lies in acquisition and conversion design. This article breaks down 5 key designs: hook filtering, platform adaptation, touchpoint conversion, trust building, and data tracking—helping you turn one-time traffic into sustainable assets.</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Content Operations</category><category>Account Growth</category><category>Social Media</category><category>Private Domain Traffic</category><category>Xiaohongshu</category></item><item><title>Ollama Version Rollback Guide: 3 Critical Steps 90% of Developers Overlook</title><link>https://eastondev.com/blog/en/posts/ai/20260514-ollama-model-version-management/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260514-ollama-model-version-management/</guid><description>System unstable after Ollama upgrade? This article provides three complete rollback solutions (binary replacement, package manager, Docker), one-click automation scripts, and a practical multi-version coexistence guide to help you quickly solve version management challenges.</description><pubDate>Thu, 14 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Applications</category><category>AI Tools</category><category>Ollama</category><category>Model Management</category><category>Version Control</category></item><item><title>Docker Network Mode Selection in Practice: A Decision Guide for Bridge, Host, and Overlay</title><link>https://eastondev.com/blog/en/posts/dev/20260514-docker-network-modes/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260514-docker-network-modes/</guid><description>In-depth comparison of Docker&apos;s three network modes—performance differences, use cases, and configuration methods. Includes decision flowchart and real benchmark data. Bridge for default single-host, Host for performance-sensitive, Overlay for cross-host.</description><pubDate>Thu, 14 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>DevOps</category><category>Docker</category><category>Container</category><category>Network Configuration</category></item><item><title>GA4 Report Configuration in Practice: 12 Key Metrics Every Creator Must Know</title><link>https://eastondev.com/blog/en/posts/media/20260514-ga4-report-config/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260514-ga4-report-config/</guid><description>A complete guide from GA4 report configuration to metric interpretation. Streamline to 5 core reports, monitor 12 key metrics, establish a weekly data review workflow, and use data to guide content optimization.</description><pubDate>Thu, 14 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Content Operations</category><category>SEO</category><category>Google Analytics</category><category>GA4</category></item><item><title>RAG Query Routing in Practice: Multi-Vector Store Coordination and Intelligent Retrieval Distribution</title><link>https://eastondev.com/blog/en/posts/ai/20260513-rag-query-routing/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260513-rag-query-routing/</guid><description>A practical guide to RAG query routing: how to implement multi-vector store coordinated retrieval using EnsembleRetriever and Semantic Router. From logical routing to semantic routing, to RRF algorithm merging, with complete code examples and performance comparisons.</description><pubDate>Wed, 13 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>RAG</category><category>AI Coding</category><category>LangChain</category><category>vector database</category></item><item><title>React Server Components Performance Optimization: Data Fetching and Caching in Practice</title><link>https://eastondev.com/blog/en/posts/dev/20260513-rsc-performance-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260513-rsc-performance-optimization/</guid><description>React Server Components performance optimization in practice: from waterfall issues to streaming architecture, detailed data fetching and caching strategies. Provides optimization path from TTFB 450ms to 45ms, includes 4 approach comparisons and 5 cache API usage guides</description><pubDate>Wed, 13 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Frontend</category><category>Performance</category><category>React</category><category>Next.js</category><category>RSC</category></item><item><title>GSC Index Coverage Improvement: Practical Diagnosis and Error Fixes from 30% to 85%</title><link>https://eastondev.com/blog/en/posts/media/20260513-gsc-index-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260513-gsc-index-optimization/</guid><description>A systematic approach to resolving Google Search Console index coverage issues. Detailed fixes for 5 common error types, Indexing API configuration steps, and weekly monitoring strategies. Real results: increased indexed pages from 42 to 71 in 21 days with 138% impression growth.</description><pubDate>Wed, 13 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>SEO</category><category>Content Operations</category><category>Google Search Console</category></item><item><title>LangGraph Multi-Agent Collaboration in Practice: Supervisor Pattern and Task Dispatch</title><link>https://eastondev.com/blog/en/posts/ai/20260512-langgraph-multi-agent-supervisor/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260512-langgraph-multi-agent-supervisor/</guid><description>Deep dive into LangGraph Supervisor pattern architecture, master multi-agent task dispatch and collaboration through a Research + Writing team case study, with complete runnable code examples</description><pubDate>Tue, 12 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Applications</category><category>AI Coding</category><category>LangGraph</category><category>Agent</category></item><item><title>Supabase Realtime in Practice: WebSocket Connection Management and Reconnection Strategies</title><link>https://eastondev.com/blog/en/posts/dev/supabase-realtime-practice/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/supabase-realtime-practice/</guid><description>A deep dive into Supabase Realtime best practices, covering WebSocket connection management, reconnection strategies, and Postgres Changes real-time subscriptions. Master the three core features—Broadcast, Presence, and Postgres Changes—plus production environment optimization.</description><pubDate>Tue, 12 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Backend</category><category>Cloud</category><category>Supabase</category><category>WebSocket</category><category>PostgreSQL</category></item><item><title>Tech Blog Conversion Rate Optimization: 7 Strategies to Boost Subscription Rates from 3% to 10%</title><link>https://eastondev.com/blog/en/posts/media/20260512-tech-blog-conversion-rate-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260512-tech-blog-conversion-rate-optimization/</guid><description>A data-driven guide to tech blog conversion rate optimization based on 80,000 independent websites, covering CTA design, subscription funnels, trigger timing, and 7 actionable strategies to increase subscription rates from 3% to over 10%</description><pubDate>Tue, 12 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Content Operations</category><category>SEO</category><category>Content Monetization</category><category>Email Marketing</category></item><item><title>How to Evaluate Agent Planning Capabilities: A Practical Guide to Reasoning Depth, Task Decomposition, and Self-Correction Testing</title><link>https://eastondev.com/blog/en/posts/ai/20260507-agent-planning-evaluation/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260507-agent-planning-evaluation/</guid><description>How do you evaluate Agent planning capabilities? This article details evaluation methodologies for reasoning depth, task decomposition, and self-correction, compares mainstream benchmarks like AgentBench, ToolBench, and ACPBench, and provides a practical evaluation guide.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>Agent</category><category>Claude</category><category>LLM Evaluation</category></item><item><title>Nginx Dynamic Upstream: Real-Time Service Discovery with Lua</title><link>https://eastondev.com/blog/en/posts/dev/20260507-nginx-dynamic-upstream/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260507-nginx-dynamic-upstream/</guid><description>Deep dive into OpenResty&apos;s three-layer dynamic upstream architecture, compare health check solutions, and provide complete integration code for Consul/Nacos/etcd to achieve real-time service discovery in containerized environments.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Cloud</category><category>DevOps</category><category>Nginx</category><category>OpenResty</category><category>Lua</category></item><item><title>Creator Brand Moat: How to Build Irreplaceable Content Assets in the AI Era</title><link>https://eastondev.com/blog/en/posts/media/20260507-creator-brand-moat/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260507-creator-brand-moat/</guid><description>How can content creators build brand moats in the AI era? This article reveals trust premium, stylized distinctiveness, and the five-dimension moat framework to help you establish irreplaceable brand assets amid content homogenization.</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Audience Growth</category><category>Content Operations</category><category>Content Monetization</category><category>Differentiation Strategy</category></item><item><title>LLM Structured Outputs: JSON Schema Enforcement and Tool Calling Reliability Assurance</title><link>https://eastondev.com/blog/en/posts/ai/20260506-llm-structured-output/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260506-llm-structured-output/</guid><description>A comprehensive guide to production-grade LLM structured outputs: from JSON Schema enforcement validation to tool calling reliability assurance. Compare OpenAI, Claude, and Gemini implementations, with Python/TypeScript production templates and a three-layer reliability architecture for 100% format compliance.</description><pubDate>Wed, 06 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>LLM</category><category>JSON Schema</category><category>Agent</category></item><item><title>GitHub Actions Composite Action Development: Complete Guide from action.yml to Marketplace Publishing</title><link>https://eastondev.com/blog/en/posts/dev/20260506-github-actions-composite-action/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/20260506-github-actions-composite-action/</guid><description>Comprehensive guide to GitHub Actions composite action development, including action.yml structure, inputs/outputs configuration, secrets passing, version management strategies, and Marketplace publishing. Master CI/CD componentization best practices.</description><pubDate>Wed, 06 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>DevOps</category><category>GitHub Actions</category><category>CI/CD</category><category>GitHub</category></item><item><title>SEO Content Update Strategy: 5 Data Metrics to Identify Declining Articles, 3-Phase Framework to Revive Rankings</title><link>https://eastondev.com/blog/en/posts/media/seo-content-update-strategy/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/seo-content-update-strategy/</guid><description>Master SEO content update strategy with 5 data metrics including CTR, ranking position, and bounce rate to identify declining articles. Learn GSC+GA4+Ahrefs diagnostic workflow and a 3-phase framework to revive rankings, with 3 real-world case studies from 2026</description><pubDate>Wed, 06 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>SEO</category><category>Content Operations</category><category>Google Search Console</category><category>Ahrefs</category><category>GA4</category></item><item><title>RAG Query Routing in Practice: Multi-Vector Store Coordination and Intelligent Retrieval Distribution</title><link>https://eastondev.com/blog/en/posts/ai/20260505-rag-query-routing/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260505-rag-query-routing/</guid><description>RAG query routing in practice: A systematic comparison of three approaches—logical routing, semantic routing, and EnsembleRetriever—with complete LangChain code implementations, including cost optimization strategies like Semantic Caching and Tiered Retrieval.</description><pubDate>Tue, 05 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>RAG</category><category>AI Coding</category><category>LangChain</category><category>vector database</category><category>query routing</category></item><item><title>Cloudflare D1 in Practice: SQLite Edge Database with Global Replication</title><link>https://eastondev.com/blog/en/posts/dev/cloudflare-d1/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/dev/cloudflare-d1/</guid><description>A deep dive into Cloudflare D1 architecture, practical code for global read replication with Sessions API, and performance comparison with Turso/PlanetScale to help you make the right edge database choice.</description><pubDate>Tue, 05 May 2026 00:00:00 GMT</pubDate><category>dev</category><category>Development</category><category>Cloud</category><category>Storage</category><category>Cloudflare</category><category>D1</category><category>SQLite</category></item><item><title>Content Repurposing Strategy: How to Turn One Long Article into 10 Short Video Scripts</title><link>https://eastondev.com/blog/en/posts/media/20260505-content-reuse-strategy/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/media/20260505-content-reuse-strategy/</guid><description>A detailed guide on the three-step method for converting long articles into short video scripts, including the golden 3-second hook formula and three-act structure template to boost completion and engagement rates</description><pubDate>Tue, 05 May 2026 00:00:00 GMT</pubDate><category>media</category><category>Digital Creation</category><category>Content Operations</category><category>Writing Tips</category><category>Short Video</category><category>Content Breakdown</category></item><item><title>LangChain LCEL in Practice: From Legacy Chains to Streaming Responses - A Modern Paradigm</title><link>https://eastondev.com/blog/en/posts/ai/20260504-langchain-lcel-practice/</link><guid isPermaLink="true">https://eastondev.com/blog/en/posts/ai/20260504-langchain-lcel-practice/</guid><description>LCEL restructures LangChain development with the | operator, reducing code by 70% and adding automatic streaming support. Deep dive into Pipe mechanics, Runnable interface, and streaming with a practical migration guide.</description><pubDate>Mon, 04 May 2026 00:00:00 GMT</pubDate><category>ai</category><category>AI</category><category>AI Coding</category><category>AI Applications</category><category>LangChain</category><category>Python</category></item></channel></rss>